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πŸ”’ Canon

The Canon Β· Compendium One Β· Jinjara

Book of U'Rah El

What is written here is fixed. The story bends around it; it does not bend around the story.


The foundational world bible of the Darktide Isles β€” spirit and law, the Great Houses, the chronicle and calendar, the land and its tongues. Settled truth, shared across both Jinjara campaigns and not revised while we write the story. Fluid campaign material (🌊) references it but never rewrites it. Changing anything on these pages requires Jack's explicit say-so.

Spirit & Law

  • i

    U'Naim Ana

    The Way of the Wheel β€” the Pact that lets mortals live, the Wheel of rebirth, and the Ino threat.

  • ii

    The Great Spirits

    Umir, Obara, Mother Soktu and the rest β€” the powers behind the Wheel, to be bargained with or feared.

Powers & People

  • iii

    The Grand Combine

    The eight Great Houses that govern Jinjara β€” Tahlama, Angalo, Zorah, Katro, Sai, Ehn, Seera, UnΓ₯ia.

  • iv

    Social Customs

    How Jinjarans meet, greet, and give β€” egalitarianism, respect for age, and the Open Hand.

Chronicle & Calendar

  • v

    Historical Timeline

    From the Awakening and the Spirit War through the Founding Age to the present day, 970 AC.

  • vi

    Time in Jinjara

    The Spiral, not the line β€” the 12-day Passing of Ri, the North and South Breaths, and the Cycles.

Land & Life

  • vii

    The Map of Jinjara

    The archipelago itself β€” its isles, reefs, and chains, and the Great House that holds each region.

  • viii

    Botany & Reagents

    Forty-six plants, fungi, minerals, and reagents of Jinjara, catalogued by region.

  • ix

    Bestiary

    Creatures of the isles β€” type, challenge, and range. The Thirsting Sands roster to start.

Tongues

  • x

    Learn to Speak Kizir

    The melodic tongue of the Kiza β€” grammar, the caste culture, and the full lexicon.

Dramatis Personae

  • xi

    Haxami Bruja

    Elf con artist and infiltrator β€” the Mastermind who haunts the bureaucracy of Toh'Ehn.

  • xii

    The Ophidian's Summons

    Addendum to Haxami β€” the teahouse in Toh'Ehn, the changeling Y'Jani, and the charge that carried him to the Darktide Isles.