Tidewright Find /
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Reading the Marks

Session 2 · prep read

Before you run it

This night has been played. The alley kept the ledger in Onda and Dita never read it — what actually happened is on the recap, and session 3 was rewritten around it. The rest of this page is the prep as it was written.


At a Glance

For
Four PCs at 4th level · ~2h · 5e (2014)
Where
The taproom of the Long Crossing, one room all night. The alley only if they follow.
Who
Bess · Dita Ferrante · Tam · two casters and two quaymen · the man at the edge (cold open)
Opens
A cold open in the taproom, then Bess asks what they are drinking.
The fight
The alley. Three rounds to keep the book.
Purpose
Get the ledger read · Dita names it a route · she confesses she sold Emil’s question · four people take the book
Curtain
They end knowing it was murder, from the woman who caused it. It is not evidence and it is not a name.

General Features — the Long Crossing: one room, until the last beat


1 · Bess pours — 0:00 · 30 min · she tells them about Emil, and names the big quiet man. No dice

The monologue ends inside the room, with Bess asking what they are drinking. Start there — no second box, no scene-setting, and no recap of last night.


2 · Tam’s letter — inside beat 1 · 5 min · the Handler says he has noticed them

Tam brings Haxami the daily letter and goes. He is not the plot — he does not know what he is carrying, is not asked, and is not in danger. Play it as an interruption of no importance and let the table decide otherwise.

Read aloud 1 — Tam’s letter Ask better questions than the cooper did.

3 · The corner table — 0:35 · 10 min · she wants the book, and that is the way in

Read aloud 2 — the corner table Up close she is not much to look at: a woman past fifty in good plain clothes, a lamp, a cup she has not touched, and a bare table. She looks up when you get there — not before, and not late, but exactly as you arrive.

4 · Dita reads the marks — 0:45 · 15 min · the ledger is a map of a route

Read aloud 3 — the marks, read out She reads it the way you read your own language in somebody else’s handwriting — slowly, and then not slowly at all. Staves, hoops, gallons, dates: a cooper’s year in a cooper’s hand, all of it ordinary, until she stops, puts one finger flat on a column, and reads it again with a different weight in her voice. The numbers on the left are barrels. The numbers on the right are too round, and they repeat, and they sit beside the same four ports over and over — and they are not a count of anything he made. They are a map of where things go.

Then: what do they ask her next? The second language is free to Haxami, and DC 12 Intelligence (Investigation) to anyone who wants to see it for themselves.


5 · The confession — 1:00 · 20 min · she sold the question that got him killed, and has just done it again

Read aloud 4 — what she did He asked me what the marks meant, and I told him. That is what this table is, he knew it when he sat down at it, and he paid what everybody pays. Then he asked me a second thing and I did not have it, so I did what I do — I sent it on, upward, to somebody who might, because a question is worth money to the right person and I have never once in thirty years pretended otherwise. A week later they laid him on a board. I have thought about it every day since, and I would still like you to understand that I did not do anything to that man. I sold a question. Somebody else decided what it was worth.

Then say nothing. Let the table answer her — she has finished, and she is not going to fill the silence.


6 · The ledger is taken — 1:20 · 30 min · she throws it to them across the room, and it goes up the alley

Read aloud 5 — the door The door opens and lets the cold in, and four people come in with it and do not take their coats off. Nobody turns round. Forty people go on drinking, because forty people have watched men come in out of the cold every night of their lives. You have never seen any of the four. Two of them stand the way men stand when they have finished a shift. One of the other two is already looking straight at the book, and lifts one hand, and does not say anything at all.

Then: Dita throws it. No check. The book is in her hands because the party put it there.

She does not stand and she does not explain. The ledger goes thirty feet over the heads of people who do not look up and lands in the caster’s hand, and all four are moving for the door on the same turn. They do not stop to fight in a full taproom. She is still sitting at her table when they are gone, and she watches the party decide what to do about it.

The quaymen are the two off the sea wall at the end of session 1, and they have known who has the book since that night — they followed the party home. The party never saw them and do not know they were followed. What they never had was a way to take it off four armed people in a full room. They were sent for a cooper’s book, they went through the workshop under Isa’s house and found nothing, and they have been on the party since the strand. Dita read it and passed word up, an hour ago, from the corner table, and what came back was the two who could do it.


7 · Dita, after — 1:50 · 15 min · she offers to help, for money. No dice

She finds them when it is over — in the alley, on the stair, or back inside — and offers to sell them the next thing, in the same voice she used an hour ago. She does not apologise and she is not embarrassed. It is business, and she is good at it, and she enjoys it.

Developments

If they show the ledger around the room. Somebody always does. It costs nothing tonight, and it means two more people can place that book in the party’s hands when somebody asks later.

If they try to leave before beat 6. Let them — it happens in the street instead, and the alley is already where the fight was going. They lose the crowded room that slowed the four of them down.

If they ask Bess about the corner table before beat 3. She will not talk about Dita while the room can hear her. That is not a gate, it is her telling them how this room works.

If somebody follows Tam out. Nothing. He runs messages, he is twelve, and there is no other end to that thread tonight. Do not reward it with a lead.

If they chase the story about the two men. She has given them all of it. No port, no date, and no name for the Journeyman — she has never seen him and would not know him if he walked in. Do not invent more for them tonight. The rest of it walks in on its own legs in session 3.

If they bring Isa. She will not come, and she does not need a reason beyond the true one: her father sat at the corner table in that room and a week later he was dead. Ask once and let her say no. Do not make it a persuasion, do not reward pushing, and do not have her change her mind at the door. She is at her father’s bench in the basement, and that is where she is in session 3.

The Long Crossing

The arc’s information engine is a taproom, and it is one step: the party carry the ledger to the only person who can read it. Bess is not a gate — she is the last living record of Emil’s months, and she gives everything she has to anybody who asks. She is not pleasant about it. Dita is not a gate either. She wants the book, and what it costs to hand it to her is not paid tonight.


Pacing — the clock, and what to cut